
Note: The following skills require only one point to be utilized. You probably have to divert here some (or all) points from Shout and your weapon mastery on a non-shielded build. War Cry: On a non-shielded build, this is an extra control skill to prevent damage. Vital for a non-shielded build, where you put several points into this early on and enjoy howling away not-so-feeble monsters for breathing space. Howl: Another synergy for Berserk can be useful to scare feeble monsters away. Less useful on a non-shielded build than Howl, more useful on a shielded build than Howl. On its own it provides more defense and less damage, though Berserk removes all of your defense anyway. Choose a weapon type first, obviously.īattle Orders: More health and mana is a good thing. Weapon Mastery: Damage booster that's affected by +skill equipment, unlike synergies. Requires only a reasonably nice high-speed rare 2-handed weapon - an upped Shal'ed Steeldriver would be good, Ribcracker would be godly.ĭiablo II: Resurrected Review - Pile Of Old BonesĢ9 September 2021 Skill Point Distribution What to Max īerserk: The skill you're revolving around.



The downside is that Berserking brings Defense to zero, and leeching life/mana is impossible due to the fact the damage is magical. Barbarians built this way dish out massive magic damage with each hit, can override physical immunities, and aren't affected by Iron Maiden. The Berserker is the ultimate damage build for a Barbarian.
